The Flattening – Group Project
A deer and a squirrel band together to flee from a monstrous machine destroying their home, whilst trying to take it out with the means at hand.
The Flattening is a runner game I worked on with three other students:
Programming | Leo Vansteenkiste | Thomas de Mulder
Art | Enrico Toivinen | Laura Zapata Morales-Baumgarten (myself)
I was responsible for modelling a fair amount of the environment assets (3ds Max), as well as the texturing of most objects (Photoshop) and the cover art. The game itself was made in Unity 5.
Find our game production blog here: https://dae2015gp1team05.wordpress.com/
Play the latest build here: http://web.howest.be/dae.2014s2.team5/